![]() Striking an enemy icon triggers a battle, while interacting with a town causes the party to enter it. A compass and mini-map are displayed, along with towns, other named locations, and enemy icons. On the field map, the main characters navigate reduced-scale environments. The game's environments are split into two types. Tales of Vesperia is a role-playing video game set in a fantasy world featuring three-dimensional environments and characters. Further media related to the world of Vesperia have been released, including the prequel film Tales of Vesperia: The First Strike. ![]() The game received positive reviews and has sold over 1.5million copies worldwide across all platforms. The game's theme song, 'Ring a Bell', is by Bonnie Pink. The anime cutscenes were created by Production I.G, with an art style influenced by cel-shaded animation. Developed by the same team that made Tales of Symphonia and Tales of the Abyss, it was designed for the Xbox 360 as the PlayStation 3 had yet to be shown to the company and the former console was achieving international popularity. The writers included Takashi Hasegawa and Hideo Baba. Returning staff included producer Yoshito Higuchi, composers Motoi Sakuraba and Shinji Tamura, and character designer KÅsuke Fujishima. Preliminary work on Vesperia began in 2005, with full development starting the following year, lasting approximately two years.
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